The Elder Scrolls V: Skyrim izdvojena tema

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RE: The Elder Scrolls V: Skyrim

jel neko zna iz kojeg je to časopisa/knjige?

http://www.youtube.com/watch?v=mNK6h1dfy2o
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The Elder Scrolls V: Skyrim
CyberPunk http://myanimelist.net/animelist/FranzBonaparta
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RE: The Elder Scrolls V: Skyrim
aha, to je časopis. mislio sam da je portal. Pitam se dal će negdje izać neki pdf... možda na sivim kanalima.
http://www.youtube.com/watch?v=mNK6h1dfy2o
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The Elder Scrolls V: Skyrim

Stvari koje su potvrđe iz časopisa gameinformer.

__________________________________________________________________________________

 

Confirmed Features:

-2-handed weapons and duel wielding confirmed.

-A variation of level scaling.

-18 skills.

-Perk picking at every level-up

-Finishing moves, unique to each weapon and enemy you fight.

-Dynamic Shadows

-Kids

-Overhauled Combat-system Example :(Dual wielding spells, able to pick diffrent spells for each hand, or put the same in both for a more powerful effect.)

Radiant story

-5 Major Cities

-Improved Faces/Improved Models Example: Faces have been dramatically overhauled. Characters now exhibit more emotion show of distinctions between different races and just plain looks better.


-Radiant AI

-Updated Engine Snow falls dynamically (not as a basic texture on the ground)
Trees and branches move independently with the wind
Water flows and huge draw distances !

-The Hero has a mentor: His name is Esbern and Voiced by Mark Von Sydow (Surviving Blade)

-The game takes place 2 centuries after Oblivion

-Initiating a conversation between a NPC no longer zooms: Quote (Conversations aren't done in a zoomed in static shot anymore. Start a conversation with some and they will act like someone would in real life, looking at you occasionally and walking around a bit and also continue doing a task if they were doing one while talking.)

-Sprint is added !

-Randomly generated quests.

-Beards

- Dialog will pop up when you approach an enemy

- You can't run backwards as fast as you do forward.

- 10 races to choose from

- confirmed creatures: zombies, skeletons, trolls, giants, ice wraiths, giant spiders, dragons, wolves, horses Elk, mammoth, saber-toothed cats

- presumeably open cities (as dragons can attack)

- cooking/farming/mining/woodcutting/blacksmithing

-Hud-free first-person view and improved third-person perspective

-5 Magic Schools Destruction Alteration Conjuration Restoration Illusion. (Alchemy Enchant (now added) are not magic schools (?) )

-very unique landscapes! Also unique dungeons! In other words, lots of uniqueness!

-Character creation improved, body features customizable

-Radiant story

-Plot: The plot is that you are possibly the last Dragonborn, a group characterized by their ability to hunt dragons. The Septim line was a prominent Dragonborn line protected by the Dragonguards which eventually became the blades. After the death of the Septim line, the Blades were hunted down and killed one by one and now are almost completely gone. The return of the dragons was foretold in the Elder Scrolls and was ushered in by the destruction of the Staff of Chaos, the creation of the Numidium, the events at Red Mountain and the Oblivion Crisis. The last event to unfold before the dragons return was the people of Skyrim turning against each other which is happening at the beginning of the game. Dragons start to appear in greater and greater numbers as the game goes on and will eventually culminate with Alduin possibly coming into the world, but we have no idea yet.

-Combat: The combat system has once again been overhauled. Now you may choose what you place in each hand, whether it be a sword and shield, dagger and sword, two swords or even a weapon in one hand and a spell in another. Assaulting with your shield is now apart of melee combat, being able to shield bash them to stagger them to give yourself an advantage in combat. Spells can now be dedicated to a certain hand meaning you can fight with your left hand aflame while your right hand is charged with lightning. Ranged combat has been improved by increasing the damage bows deal significantly, so much so that it is possible for one to one shot an npc from stealth but also so the draw time of your bow has been increased. Ranged combat shouldn't be able to be abused from stealth like in Oblivion due to the fact that NPCs are FAR more intelligent than any TES game ever and possibly any game to date, we shall see.

 

 

_______________________________________________________________________________________________

 

Ako je ovaj djelić točan tj. ako su ljudi dobro prenjeli ono što su vidjeli u časopisu, onda je ovo RPG 2011 god.

Poruka je uređivana zadnji put sub 8.1.2011 10:50 (MegaMass 2000).
 
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RE: The Elder Scrolls V: Skyrim

Ne bih baš sve quotao, ali zamislite da jesam..

 

GIEF!!

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Muči me ovaj scaled leveling. I općenito sustav levelanja i skilova. Osobno mi se sviđala ona fora da skillovi rastu kako se koriste, ali scaled leveling je {#}.

 

I naravno, ndajmo se mogućnosti modanja, tako da se svi promašaji mogu brzo ispravit od strane igrača.

http://www.youtube.com/watch?v=mNK6h1dfy2o
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http://scrawlfx.com/2011/01/first-elder-scrolls-v-skyrim-details

 

evo još nekih detalja.

 

EDIT: malo sam skeptičan prema ovoj "svijet se prilagođava igraču" mehanici.

http://www.youtube.com/watch?v=mNK6h1dfy2o
Poruka je uređivana zadnji put sub 8.1.2011 13:19 (trackmanijak).
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Po svemu bih rekao da su skillovi podiljeni na weapon, magic, misc, craft umjesto na combat, magic, stealth..

Ovo je moje predviđanje s obzirom na ukupan broj 18 kao i 5 magic škola..

 

Weapon

-1h

-2h (logičnije nego blade i blunt)

-shield (spominju se napadi sa štitom)

-ranged (bow, xbow napola potvrđen, figers crossed za thrown)

-martial arts(h2h + acrobatics)

 

Magic

- destruction

- illusion

- conjuration

- alteration

- restoration

 

Misc

- sneak

- security (ima smisla da ostanu odvojeni)

- charm (spojeni speech i merc)

- fitness (spojeni athletics i armor skillovi)

- lore

 

Craft

- Alchemy

- Enchant

- Smithing (armorer +)

 

Lore skill zapravo može biti odvojeni acrobatics (ne vjerujem) ili mercantile (isto malo vjerojatno)

Ja bih rekao da je neki poseban skill vezan uz priču (možda komuniciranje sa zmajevima između ostalog) pa sam ga zato nazvao "lore"

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RE: The Elder Scrolls V: Skyrim

Čini mi se da tu ima nekih in-game slika.

D=mc2, Deinstein
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Todd Howard Unveils The Elder Scrolls V: Skyrim at the 2010 VGAs

 

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The Elder Scrolls V: Skyrim: Podcast - Todd Howard

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tu ima još nekih screenshoteva 1080p

The Elder Scrolls V: Skyrim - Screenshots from Magazine  

 

 

 

 

Poruka je uređivana zadnji put ned 9.1.2011 2:05 (tunder).
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Kad izlazi igrica?dvoumim se između ove i dragon age 2 koju da odaberem?!?

 

 

http://www.betting-freetips.bloger.hr/
 
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11.11.2011.   Ma obje uzmi :D ,ali prednost bi dao Skyrimu.

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RE: The Elder Scrolls V: Skyrim
Jughead kaže...

Kad izlazi igrica?dvoumim se između ove i dragon age 2 koju da odaberem?!?

 

 

Uzmi i Witchera 2 u obzir.

We are nothing but the stones to pave the way...
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Ok, svi mi ovdje znamo (šatro, svi znamo da je obrnuto{#}) da je gameplay > graphics, ali mjuza iz Obliviona i custom made mapa za Crysis for the win. Inače PlačljivaSestra je četiri godine stara igra.

 

Poruka je uređivana zadnji put ned 9.1.2011 13:55 (MegaMass 2000).
 
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Jel tko osim mene igra morrowind onak, zadnjih 14 dana? :)))))

 

 

aaaaa chiiillllllssssssssssssss

Tvoj win ovo nemoze http://www.youtube.com/watch?v=3V6365NQrV0 // Win 7 na osx-u http://www.youtube.com/watch?v=Co5BnTQDh2A
Poruka je uređivana zadnji put ned 9.1.2011 14:10 (bistri).
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Vidim da se ovdje vecini ljudi nije svidio Oblivion , ali meni je on i dan danas poseban igrao sam i Gothic i jos par free roam rpg-ova ali nijedan nije na mene ostavio trag kao Oblivion .Kad sam prvi put vidio tu grafiku, taj svijet , Imperial city  i White Tower kojeg mozes vidit  iz bilo kojeg djela Cyrodilla  zaljubio sam se i igram ga i dan danas dok Morrowind nisam odigrao par puta sam ga instalirao al jednostavno nisam  mogao podnijeti onakvu grafiku ne kazem da igra nije legendarna ali ja je nisam mogao prozvakati u sadasnje vrijeme  i nadam se da ce Skyrim biti poseban kao i Oblivion ali to cemo jos vidjet.

 
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RE: The Elder Scrolls V: Skyrim
bistri kaže...

Jel tko osim mene igra morrowind onak, zadnjih 14 dana? :)))))

 

 

aaaaa chiiillllllssssssssssssss

Jeremy Soule inace ima vrh glazbene izvedbe

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mapa

Poruka je uređivana zadnji put čet 13.1.2011 21:11 (tunder).
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Behind The Scenes Of Skyrim

 

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The Elder Scrolls V: Skyrim

nakon sto sam zdusno opeljusio morrowind i obrno naopacke oblivion nekoliko puta zdusno i nestrpljivo cekav ovaj nastavak sage.. :))))

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Vidim kako liku cure sline dok gleda mapu :)

Always code as if the one ending up maintaining your code is a violent psychopath who knows where you live.
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tunder kaže...

Behind The Scenes Of Skyrim

 

Igru na stranu koja radna sredina. . ., teretana, vrt, dvorane, kuhinja, sobe za igranje, FTW

Dumb ppl rush smart ppl camp.
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A ja sam mislio da Valve ima najbolje radno okruzenje  {#}

Živo mi se fućka, spavam do ručka, mama me mazi, a Tito me brani.
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A nakon ovoga vec vidim i slijedeci nastavak - Elder Scrolls MMORPG...

Doduse, kako su napravili Oblivion i iznenadjen sam sto se toga vec nisu sjetili.

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RE: The Elder Scrolls V: Skyrim

Mislim da ne...

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Road to Skyrim: The Todd Howard Interview - Part 1

 

part2

 

part3

 

 

i ovdje

http://www.gameinformer.com/b/news/archive/2011/01/13/road-to-skyrim-the-todd-howard-interview.aspx

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RE: The Elder Scrolls V: Skyrim
tunder kaže...

Behind The Scenes Of Skyrim

 

Jel on to reko u onoj sceni sa level designerima "...using...(nešto)...creation kit"? Bit će modanja! {#}

http://www.youtube.com/watch?v=mNK6h1dfy2o
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RE: The Elder Scrolls V: Skyrim
Mrgud Veliki kaže...

A nakon ovoga vec vidim i slijedeci nastavak - Elder Scrolls MMORPG...

Doduse, kako su napravili Oblivion i iznenadjen sam sto se toga vec nisu sjetili.

Vjerojatno da, ali to neće raditi tim iza Morrowinda, Obliviona i sada Skyrima. Negdje je Todd rekao da će na tome, ako ga bude, raditi drugi tim.

 

U ostalom to ne bi bilo loše, a imalo bi izgleda da razbije WOW. Za razliku od razno raznih WOW killera Bethesda ima već gotov svijet (lore itd...), tako da to samo treba implementirati. Inače, nedostatak takvog svijeta je jedan od većih problema zašto razno razni WOW killer podbacuju.

 

Inače, ne bi bilo loše da stave co-op opciju u Skyrimu.

Poruka je uređivana zadnji put pet 14.1.2011 15:21 (MegaMass 2000).
Ova tema je sadržajno povezana sa sljedećim temama: TES V: Skyrim - Modding
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