A apple se svim silama trudi da sebi napravi monopol i to je onda kao OK... Jer je to apple... To objasnjenje sa monopolom meni ne drzi vodu. MS nije nikome drzao pistolj uperen u glavu i natjerao ga da kupi windowse. Uz OS koji su oni napravili su bundle-ali browser i media player, ali nisu zabranili da se instalira alternativa. Ja jos od win95 koristim bsplayer i winamp kao media playere, a firefox kao browser od verzije 1.5.... I onda su oni monopolisti... Jednostavno, proizvod je takav, ako zelis kupi ga, ako ne zelis, proseci. No parazit zvan EU je nanjusio da bi mogao izvuci para i to je jedini razlog te tuzbe protiv MS-a. Zaboli njih kifla za korisnike. Apple vjerojatno ne diraju jer se boje loseg publiciteta, apple je na glasu kao "dobra" firma (sto ti je marketing...) dok je MS "zla" pa ga zato i treba izmusti i onda se jos predstaviti kao borca za pravdu...
neznam što reći nego se nasmijati ...
( vidi dole jer sam nebih to bolje artikulirao jer vidim da se nitko ne sjeća MSoftovih ucijena o oduzimanju licenci OEMima svako malo )
The first argument being thrown at Apple is that its new restriction on the source languages that can be used to link to its iPhone SDK APIs is a “restraint of trade,” apparently because Apple has a legal obligation to support third parties who want to apply their tools to build iPhone apps.
Never mind that such accusations have never been thrown about when the subject was developing titles for the Xbox 360, Wii, PlayStation 3, or any other game console. Those developers must not only use the languages and tools the vendor outlines, but typically must also pay thousands of dollars for licensing fees, specialized development hardware, and jump through a variety of other hoops.
The same people who seem so morally outraged about about Apple’s still minority share of the smartphone market (in terms of hardware units sold), seemed completely cool with Microsoft’s reign over the entire PC market, which it micromanaged in meticulous detail, telling PC makers what hardware they could and could not sell, what software they could not bundle, and so on.
If Android had a nickel for every “developer” who threatened out of rage to run to that platform every time Apple enacted a new policy, that hobbyist platform could probably afford to buy itself a real game.


