Može li NVIDIA GeForce 2 MX/MX 400 pokrenuti DOOM3

poruka: 10
|
čitano: 1.679
|
moderatori: DrNasty, pirat
1
+/- sve poruke
ravni prikaz
starije poruke gore
14 godina
neaktivan
offline
Može li NVIDIA GeForce 2 MX/MX 400 pokrenuti DOOM3

Zanima me moze li NVIDIA GeForce 2 MX/MX 400 pokrenuti Doom 3 na bilo kojoj rezoluciji. Ja se bas na razumijem u graficke kartice pa molim za pomoc..

Moj PC  
0 0 hvala 0
14 godina
neaktivan
offline
Re: Može li NVIDIA GeForce 2 MX/MX 400 pokrenuti D
Imao sam MX440 u staroj konfi i koliko se sjećam igrao sam DooM3. Guglaj Doom 3 System Requirements i vidi.

OutlawZ NiGGa, 2Pac R.I.P (Rap is Pac) ||| Music As A Weapon!
14 godina
neaktivan
offline
Re: Može li NVIDIA GeForce 2 MX/MX 400 pokrenuti D

instalirao sam i pokusao pokrenuti i ovo sxe pojavilo :

 

Error during initialization :

DOOM 1.3.1302 win-x86 May 12 2005 10:40:52

1800 MHz Intel CPU with MMX & SSE & SSE2

768 MB System Memory

64 MB Video Memory

Winsock Initialized

Found interface: {D7A437B3-C785-40F3-A6A7-36A7C56042E2} Intel(R) PRO/100 VE Network Connection - Packet Scheduler Miniport - 192.168.1.2/255.255.255.0

Sys_InitNetworking: adding loopback interface

doom using MMX & SSE & SSE2 for SIMD processing

enabled Flush-To-Zero mode

enabled Denormals-Are-Zero mode

------ Initializing File System ------

Loaded pk4 D:\Igre\doom 3\base\game00.pk4 with checksum 0x29cdb978

Loaded pk4 D:\Igre\doom 3\base\game01.pk4 with checksum 0xe9d5adcf

Loaded pk4 D:\Igre\doom 3\base\game02.pk4 with checksum 0x80401dd2

Loaded pk4 D:\Igre\doom 3\base\game03.pk4 with checksum 0x351c23e8

Loaded pk4 D:\Igre\doom 3\base\pak000.pk4 with checksum 0x28d208f1

Loaded pk4 D:\Igre\doom 3\base\pak001.pk4 with checksum 0x40244be0

Loaded pk4 D:\Igre\doom 3\base\pak002.pk4 with checksum 0xc51ecdcd

Loaded pk4 D:\Igre\doom 3\base\pak003.pk4 with checksum 0xcd79d028

Loaded pk4 D:\Igre\doom 3\base\pak004.pk4 with checksum 0x765e4f8b

Loaded pk4 D:\Igre\doom 3\base\pak005.pk4 with checksum 0x8ffc3621

Loaded pk4 D:\Igre\doom 3\base\pak006.pk4 with checksum 0x95b65ab

Loaded pk4 D:\Igre\doom 3\base\pak007.pk4 with checksum 0x666bdb3c

Current search path:

D:\Igre\doom 3/base

D:\Igre\doom 3\base\pak007.pk4 (38 files)

D:\Igre\doom 3\base\pak006.pk4 (48 files)

D:\Igre\doom 3\base\pak005.pk4 (63 files)

D:\Igre\doom 3\base\pak004.pk4 (5137 files)

D:\Igre\doom 3\base\pak003.pk4 (4676 files)

D:\Igre\doom 3\base\pak002.pk4 (6120 files)

D:\Igre\doom 3\base\pak001.pk4 (8972 files)

D:\Igre\doom 3\base\pak000.pk4 (2698 files)

D:\Igre\doom 3\base\game03.pk4 (2 files)

D:\Igre\doom 3\base\game02.pk4 (2 files)

D:\Igre\doom 3\base\game01.pk4 (2 files)

D:\Igre\doom 3\base\game00.pk4 (2 files)

game DLL: 0x0 in pak: 0x0

Addon pk4s:

file system initialized.

--------------------------------------

----- Initializing Decls -----

------------------------------

------- Initializing renderSystem --------

using ARB renderSystem

renderSystem initialized.

--------------------------------------

5206 strings read from strings/english.lang

Couldn't open journal files

execing editor.cfg

execing default.cfg

execing DoomConfig.cfg

couldn't exec autoexec.cfg

5206 strings read from strings/english.lang

----- Initializing Sound System ------

sound system initialized.

--------------------------------------

----- R_InitOpenGL -----

Initializing OpenGL subsystem

...registered window class

...registered fake window class

...initializing QGL

...calling LoadLibrary( 'opengl32' ): succeeded

Couldn't find proc address for: wglGetExtensionsStringARB

Couldn't find proc address for: wglSwapIntervalEXT

Couldn't find proc address for: wglGetPixelFormatAttribivARB

Couldn't find proc address for: wglGetPixelFormatAttribfvARB

Couldn't find proc address for: wglChoosePixelFormatARB

Couldn't find proc address for: wglCreatePbufferARB

Couldn't find proc address for: wglGetPbufferDCARB

Couldn't find proc address for: wglReleasePbufferDCARB

Couldn't find proc address for: wglDestroyPbufferARB

Couldn't find proc address for: wglQueryPbufferARB

Couldn't find proc address for: wglBindTexImageARB

Couldn't find proc address for: wglReleaseTexImageARB

Couldn't find proc address for: wglSetPbufferAttribARB

...calling CDS: ok

...created window @ 0,0 (800x600)

Initializing OpenGL driver

...getting DC: succeeded

...PIXELFORMAT 7 selected

...creating GL context: succeeded

...making context current: succeeded

Couldn't find proc address for: wglGetExtensionsStringARB

Couldn't find proc address for: wglSwapIntervalEXT

Couldn't find proc address for: wglGetPixelFormatAttribivARB

Couldn't find proc address for: wglGetPixelFormatAttribfvARB

Couldn't find proc address for: wglChoosePixelFormatARB

Couldn't find proc address for: wglCreatePbufferARB

Couldn't find proc address for: wglGetPbufferDCARB

Couldn't find proc address for: wglReleasePbufferDCARB

Couldn't find proc address for: wglDestroyPbufferARB

Couldn't find proc address for: wglQueryPbufferARB

Couldn't find proc address for: wglBindTexImageARB

Couldn't find proc address for: wglReleaseTexImageARB

Couldn't find proc address for: wglSetPbufferAttribARB

 

------- Input Initialization -------

Initializing DirectInput...

mouse: DirectInput initialized.

keyboard: DirectInput initialized.

------------------------------------

sound: STEREO

X..GL_ARB_multitexture not found

X..GL_ARB_texture_env_combine not found

X..GL_ARB_texture_cube_map not found

X..GL_ARB_texture_env_dot3 not found

X..GL_ARB_texture_env_add not found

X..GL_ARB_texture_non_power_of_two not found

X..GL_ARB_texture_compression not found

X..GL_EXT_texture_filter_anisotropic not found

X..GL_EXT_texture_lod not found

X..GL_1.4_texture_lod_bias not found

X..GL_EXT_shared_texture_palette not found

X..GL_EXT_texture3D not found

X..GL_EXT_stencil_wrap not found

X..GL_NV_register_combiners not found

X..GL_EXT_stencil_two_side not found

X..GL_ATI_separate_stencil not found

X..GL_ATI_fragment_shader not found

X..GL_ATI_text_fragment_shader not found

X..GL_ARB_vertex_buffer_object not found

X..GL_ARB_vertex_program not found

X..GL_ARB_fragment_program not found

********************

ERROR: The current video card / driver combination does not support the necessary features.

********************

Error during initialization

Shutting down OpenGL subsystem

...wglMakeCurrent( NULL, NULL ): success

...deleting GL context: success

...releasing DC: success

...destroying window

...resetting display

...shutting down QGL

...unloading OpenGL DLL

 

14 godina
neaktivan
offline
Može li NVIDIA GeForce 2 MX/MX 400 pokrenuti DOOM3

Znači da ne može pokrenuti graf. kartica, ništa od toga.

 

 

OutlawZ NiGGa, 2Pac R.I.P (Rap is Pac) ||| Music As A Weapon!
Moj PC  
0 0 hvala 0
16 godina
odjavljen
offline
Može li NVIDIA GeForce 2 MX/MX 400 pokrenuti DOOM3

Ne može, ti si imao geforce 4, a on ima geforce 2. Ja sam imao takvu, jedva je NFS underground išao, na apsolutno najnižim detaljima i rezoluciji.

Svi smo mi Mentalist.
 
2 1 hvala 0
14 godina
neaktivan
offline
Re: Može li NVIDIA GeForce 2 MX/MX 400 pokrenuti D
Jakovp kaže...

Ne može, ti si imao geforce 4, a on ima geforce 2. Ja sam imao takvu, jedva je NFS underground išao, na apsolutno najnižim detaljima i rezoluciji.

 što može GF4 MX, može i GF2. i NFSU sa GF2 ide čisto ok.

 

-GF2 titanium t.j., tek sam sad vidio da OP ima mx.

Poruka je uređivana zadnji put čet 5.7.2012 19:57 (blackjobmamba).
14 godina
offline
Može li NVIDIA GeForce 2 MX/MX 400 pokrenuti DOOM3

http://www.doom4portal.com/doom-3-system-requirements

 

Minimum:
P4 1.5Ghz CPU (or equivalent).
384MB of RAM.
64MB graphics card (see below for chip details).
2GB of free hard drive space.

 

Lowest supported GPU is a Geforce 4 MX (worse than Geforce 3).

 
1 0 hvala 0
16 godina
odjavljen
offline
Može li NVIDIA GeForce 2 MX/MX 400 pokrenuti DOOM3

Da, to je ono da jedva radi. Ali bar se može pokrenuti. Meni je puno tužnije što integrirana X1050 ne može  pokrenuti stari wolfET.

Svi smo mi Mentalist.
 
0 0 hvala 0
14 godina
offline
Re: Može li NVIDIA GeForce 2 MX/MX 400 pokrenuti D
Jakovp kaže...

Da, to je ono da jedva radi. Ali bar se može pokrenuti. Meni je puno tužnije što integrirana X1050 ne može  pokrenuti stari wolfET.

Čudno, ja bih od oka rekao da može, to nisam znao.

16 godina
odjavljen
offline
Može li NVIDIA GeForce 2 MX/MX 400 pokrenuti DOOM3

Da, neće i neće, može se pokrenuti, ali šteka da je neigrivo.

Svi smo mi Mentalist.
 
0 0 hvala 0
1
Nova poruka
E-mail:
Lozinka:
 
vrh stranice