﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><copyright>Copyright 2003-2026 Bug &amp; dizzy.hr</copyright><ttl>30</ttl><pubDate>Fri, 10 Apr 2026 00:48:47 GMT</pubDate><managingEditor>pisma@bug.hr</managingEditor><language>hr</language><lastBuildDate>Fri, 08 Oct 2010 21:07:59 GMT</lastBuildDate><description>Tema unutar podforuma Programiranje</description><title>[Tutorial] Izrada 3D/scenegraph enginea</title><link>http://bugforum.azurewebsites.net/forum/topic/programiranje/tutorial-izrada-3dscenegraph-enginea/67582.aspx</link><image><url>http://www.bug.hr/images/forum-rss.gif</url></image><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>Bok.Proslo je malo vremena, razlog tome je da radim +9 sati dnevno u tiru i nemam vremena sjesti i posteno pisati, pa sam tu i tamo ostavljao sebi natuknice.U proslom tutorialu napravio sam gresku koj...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1338819.aspx</link><pubDate>Fri, 08 Oct 2010 21:07:59 GMT</pubDate><guid isPermaLink="false">551ef9707894fea1f5d0887b7835c030</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>Razmisljao sam malo duze gdje da commitam cijeli projekt, i nisam bas pronasao neko dobro rijesenje. Prtljao sam po Dropboxu u nadi da cu uspjeti izrollati SVN root u Public direktoriju, pa poslati li...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1296673.aspx</link><pubDate>Thu, 23 Sep 2010 15:02:50 GMT</pubDate><guid isPermaLink="false">1cd2a7f64647bdf61719904fe3596b04</guid><category /></item><item><title>Upotpunjavanje scenegrapha Node klasom</title><description>&amp;lt;insert generic hello statement here/&amp;gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Nakon sto smo uspjesno prikazali trokut na ekranu, dokazali smo da nasa ideja Mesh koncepta funkcionira sasvim dobro kroz klasu. Mesh je ...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1294185.aspx</link><pubDate>Wed, 22 Sep 2010 18:04:56 GMT</pubDate><guid isPermaLink="false">63dd3a7226b3d40b1523d3fa71111fee</guid><category /></item><item><title>Iscrtavanje trokuta</title><description>Hullo.Opet petak! Kako to vrijeme leti!Mi smo u nekom laganom crunchu, nije da bas umirem od posla, ali ima gomila malih taskova koje moram porijesavati tako da nisam stigao nista konkretno razraditi,...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1279557.aspx</link><pubDate>Fri, 17 Sep 2010 16:11:37 GMT</pubDate><guid isPermaLink="false">1b44d27d4cc0d5b6f511fe6e34d98f3d</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>Onaj kod template od jučer :&amp;nbsp;/**************************&amp;nbsp;* Includes&amp;nbsp;*&amp;nbsp;**************************/&amp;nbsp;#include &amp;lt;windows.h&amp;gt;#include &amp;lt;gl/gl.h&amp;gt;&amp;nbsp;&amp;nbsp;/**************...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1273626.aspx</link><pubDate>Wed, 15 Sep 2010 05:00:43 GMT</pubDate><guid isPermaLink="false">48f0d760719cb876494728c6cac3314d</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Da ne zagađujemo temu, ovdje sam ti odgovorio na ovo...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1273396.aspx</link><pubDate>Tue, 14 Sep 2010 22:17:34 GMT</pubDate><guid isPermaLink="false">9b600a6a0d205713849fc798a579a02e</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>&amp;nbsp;Da siguran sam da koristim sintaksu C# za skriptiranje :)&amp;nbsp;&amp;nbsp;&amp;nbsp;</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1273210.aspx</link><pubDate>Tue, 14 Sep 2010 20:55:18 GMT</pubDate><guid isPermaLink="false">787487ab6bf4940604bc222d115c6d9b</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>JavaScript je skriptni jezik, ali C# nije skriptni jezik. Ni blizu. Jesi li siguran da koristiš C#? - C# je jako sličan Javi - punokrvni objektni jezik na temeljima C++ sintakse, koji se JIT/FTC kompa...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1272941.aspx</link><pubDate>Tue, 14 Sep 2010 19:43:33 GMT</pubDate><guid isPermaLink="false">4467cc94823ee6e10aa8bed54e9be9ed</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>U pravu si, nema smisla razvijati novi 3D engine, ima ih puno boljih vec gotovih i to u opensourceu.&amp;nbsp;Pa, prvi blizi fokus ce biti na prosirivanje samog scenegrapha da se dodaju osnovne mogucnosti...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1272908.aspx</link><pubDate>Tue, 14 Sep 2010 19:36:28 GMT</pubDate><guid isPermaLink="false">4debc32656dda17a0f30e96798e0df7c</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>&amp;nbsp;Prije svega ispričavam se ako je ovo oftopic što ču sada napisati, ovako ovdje me javiše brine , kada pričamo o objective c portu , je pravilno brisanje smeća i curenje memorije, jer to zna bit ...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1272848.aspx</link><pubDate>Tue, 14 Sep 2010 19:21:11 GMT</pubDate><guid isPermaLink="false">8d9f13e0b0548c6fc18154bff3878a04</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Nema glupih pitanja!&amp;nbsp;EnlightenedPhoenix kaže...Ako trebas pomoc u object c-u, samo se javi... ipak pisem u njem iPhone aplikacije i razumijem se dosta...Ako moze neki topic ovdje na forumu, sa za...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1272655.aspx</link><pubDate>Tue, 14 Sep 2010 18:42:09 GMT</pubDate><guid isPermaLink="false">6e9760c685dae6f2a82c7c4806c71d5c</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Ako trebas pomoc u object c-u, samo se javi... ipak pisem u njem iPhone aplikacije i razumijem se dosta...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1272505.aspx</link><pubDate>Tue, 14 Sep 2010 18:13:47 GMT</pubDate><guid isPermaLink="false">f18c1142053b9525488ceadba0450e98</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Nema problema, ali pošto sam sad na Mac-u ne mogu doć do koda , kod mi trenutno nije dostupan :( , nego ako nije kasno mogu sutra ujutro staviti kod. Mada nije ništa spektakularno več je rijeć o bazič...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1272377.aspx</link><pubDate>Tue, 14 Sep 2010 17:43:26 GMT</pubDate><guid isPermaLink="false">7b2eb6813b8171e15257a697c706d309</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>@Woodgamesfx: daj postaj iznova svoj kod. U trenutku brisanja, kada sam ga upitao zna li da drugi postaju tutoriale, DeusEx nije znao što piše, a ja sam krenuo obrisati, međutim, nakon što je promotri...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1271692.aspx</link><pubDate>Tue, 14 Sep 2010 13:14:46 GMT</pubDate><guid isPermaLink="false">376b4b41aa494eb01aa693ed7dd70a36</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>woodgamesfx kaže...Ovo ima logike Programko, recimo render ako ostane unutar mesh klase definitivno ograničava neke stvari, ima rješenja gdje se za svaki pojedini grafički api izvodi drugi mesh, tj re...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1271661.aspx</link><pubDate>Tue, 14 Sep 2010 12:59:26 GMT</pubDate><guid isPermaLink="false">7a6be14877ba603f5e1da5b9e1ab957c</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>&amp;nbsp;&amp;nbsp;Ha mislim da sam u krivom jer stvar če se reflektirati kroz tree, te ako još top of tree stavimo render moglo bi doć do zagušenja :)&amp;nbsp;Sad pručavam &amp;nbsp;malo generička stabla u C++-u i...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1271613.aspx</link><pubDate>Tue, 14 Sep 2010 12:42:25 GMT</pubDate><guid isPermaLink="false">f895ddf63a93a82190fa76b132414c41</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>Ovo je izvrsno! Svaka čast.&amp;nbsp;Jesi možda razmišljao da cijeli projekt pretvoriš u open-source engine i da mu daš neko ime, pa da bude konkurencija Irrlicht-u, OGRE-u ili OpenSceneGraph-u?</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1271512.aspx</link><pubDate>Tue, 14 Sep 2010 12:04:17 GMT</pubDate><guid isPermaLink="false">c1d3fa599793ba20b081cd8c914299ec</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>Ovako skinuo sam DevC++ ( verziju sa MinGW/GCC kompajlerom ) te ga odabrao kao izbor IDE-a za ovaj projekt. Sve koje zanima kako uvuć resurse za OpenGL u DevC++ imate kratki priručnik ovdje : http://w...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1271498.aspx</link><pubDate>Tue, 14 Sep 2010 11:57:52 GMT</pubDate><guid isPermaLink="false">a52c11ef3093a9665e4f0064281ff6c0</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Mislio sam na bitne i one koji nekoga uopće interesiraju. OpenGL ES nije previše različit od "običnog" OpenGL-a.</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1271409.aspx</link><pubDate>Tue, 14 Sep 2010 11:17:54 GMT</pubDate><guid isPermaLink="false">4218271b35d55c3878be00ff802da847</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Ima ih još... Direct3D Mobile, OpenGL ES, softverski rendereri... OGL možda jest najrašireniji i najbolji izbor za tutorijal, i očito će tutorijal fino objasniti djelomično kreiranje enginea (osim low...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1271323.aspx</link><pubDate>Tue, 14 Sep 2010 10:45:52 GMT</pubDate><guid isPermaLink="false">4ac6c5713a23f7baccd90f0da0ef6531</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Ovo ima logike Programko, recimo render ako ostane unutar mesh klase definitivno ograničava neke stvari, ima rješenja gdje se za svaki pojedini grafički api izvodi drugi mesh, tj render mesh-a . Sam A...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1270916.aspx</link><pubDate>Tue, 14 Sep 2010 06:44:13 GMT</pubDate><guid isPermaLink="false">b314283a8921c8337d3ae433c723376e</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Netko je spomenuo raytrace rendering, ja osobno duže vrijeme razmišljam da napišen svoj software renderer (kad bih samo našao vremena). A i u početku tutorijala je rečeno da će se koristiti abstraktni...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1270910.aspx</link><pubDate>Tue, 14 Sep 2010 06:35:10 GMT</pubDate><guid isPermaLink="false">72c0ed3e7ebae9146aaa2dd5e56dc436</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>S obzirom da je OGL x-platform, zašto uopće ići na neke druge API-je? DirectX je jedini još, a OGL radi i na Windowsu, pa...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1270901.aspx</link><pubDate>Tue, 14 Sep 2010 06:24:38 GMT</pubDate><guid isPermaLink="false">4d308c5d494ca7b17912bbfad4f5f144</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>Možda griješim al vidim nekoliko potencijalnih problema u Mesh klasi koji bi mogli isplivati u budučnosti. 1)&amp;nbsp;Mislim da bi&amp;nbsp;Render funkcija trebala biti izvan te klase, tako da se mogu implem...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1270888.aspx</link><pubDate>Tue, 14 Sep 2010 06:12:25 GMT</pubDate><guid isPermaLink="false">120fc477b6c564f089c44d43227c3322</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>A gle... mozda dises na usta dok tipkas a to ni ne primjecujes...&lt;br /&gt;
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Inace budem te uskoro malo konzultirao posto vidim da znas dosta o 3d enginima i slicno... posto mislim jedan mali pilo...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269977.aspx</link><pubDate>Mon, 13 Sep 2010 19:24:01 GMT</pubDate><guid isPermaLink="false">eeaa0e6073a3cdda95024df640c4e615</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Ono sto mene pomalo zabrinjava je da mi se nakon ovih dugih postova osuse usta! Nasao sam se da pijem vode dok tipkam... svasta...&amp;nbsp;</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269955.aspx</link><pubDate>Mon, 13 Sep 2010 19:19:42 GMT</pubDate><guid isPermaLink="false">413d1342a7ff9b76d98f046979c83dca</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Mogu ti reci da si ti jedan od malobrojnih forumasa koje s uzitkom citam...&lt;br /&gt;
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Normalno i naxeem spada tu...jednostacno elokvetno i prilicno argumentirano objasnjavate... Iako se nekada ne...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269926.aspx</link><pubDate>Mon, 13 Sep 2010 19:15:46 GMT</pubDate><guid isPermaLink="false">fcb3f8c95711666a2fee4a83dd4aeefe</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Ma naravno da ne zamjeram uopce, bilo bi dobro da ovaj thread ima i konverzacije umjesto monologa :-)Sto se mene tice, ja bi najradije sve ovo piskarao u D-u, ali tko to koristi :-)</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269909.aspx</link><pubDate>Mon, 13 Sep 2010 19:13:05 GMT</pubDate><guid isPermaLink="false">824d60defa19441f5ee05b1524e5d443</guid><category /></item><item><title>Bazicni mesh</title><description>Entaro Adun,danas pocinjemo sa scenegraphom.Scenegraph, kako mu samo ime govori, je podatkovna struktura koja predstavlja nasu scenu u formi grafa. Graf je vrlo korisna matematicka struktura koja pred...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269865.aspx</link><pubDate>Mon, 13 Sep 2010 19:04:38 GMT</pubDate><guid isPermaLink="false">8dd2ef21e130f84b31f3ed8af0d1aca4</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Sve ovisi što radiš. Iako se radi o visokoj cifri, cijena me ne impresionira, s obzirom da sam radio na skupljem, ali i jeftinijem i vjerojatno važnijem. Eno, i eMatica je koštala 7 milijuna kuna, pa ...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269678.aspx</link><pubDate>Mon, 13 Sep 2010 18:21:33 GMT</pubDate><guid isPermaLink="false">159b96305a95c5d7b6285349784efea7</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>&amp;nbsp; Pa ne bih se baš slozio s tobom... ali dobro... to je tvoje misljenje, a ako "aplikacija" u koju je ulozeno nesto vise od 2 mil eura nije ozbiljan projekt onda ne znam...&amp;nbsp; :)&amp;nbsp; Pozdrav...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269550.aspx</link><pubDate>Mon, 13 Sep 2010 17:56:16 GMT</pubDate><guid isPermaLink="false">70c4520b4ceb04f779269f7ae2e70f81</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Ovisi i čemu se radi, ali stvarni, komercijalni programi, ne rade se tako. Rade se najbržom tj. najefikasnijom tehnologijom.Za hobi, možeš raditi i u x86 asembleru.</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269533.aspx</link><pubDate>Mon, 13 Sep 2010 17:54:23 GMT</pubDate><guid isPermaLink="false">3b21627afa64402969ca56f845e9ebd9</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>&amp;nbsp; Pa cjelokupni moj projekt je u c-u radjen... mozda je malkice teze, ali sve to mozes lijepo srediti...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269131.aspx</link><pubDate>Mon, 13 Sep 2010 16:05:31 GMT</pubDate><guid isPermaLink="false">0000620f506b2cb7b384a30848f5c261</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Ne znam na čemu možeš raditi bez klasa? Postoji li nešto danas bez OOP-a?</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269091.aspx</link><pubDate>Mon, 13 Sep 2010 15:55:28 GMT</pubDate><guid isPermaLink="false">afff8d9da0cf93af3ba981726617e9db</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Svaka čast na tutu... predobro....&lt;br /&gt;
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samo ja tako ne volim raditi s klasama... &lt;br /&gt;
Sto ces... ja sam ipak "starudija" :) C :)</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269037.aspx</link><pubDate>Mon, 13 Sep 2010 15:39:37 GMT</pubDate><guid isPermaLink="false">e27ff669a6bbe8128c9f53d9bc58411d</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Console.Write ("Takoder sve naj naj bolje!!!")</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269031.aspx</link><pubDate>Mon, 13 Sep 2010 15:37:56 GMT</pubDate><guid isPermaLink="false">79b60cc87a3958bf8571c9ed815a115d</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>Eh da, skoro sam zaboravio, pa cu zaspamati s doublepostom zbog ovoga:&amp;nbsp;&amp;nbsp;S R E T A N&amp;nbsp;&amp;nbsp; N A M &amp;nbsp; S V I M A &amp;nbsp; D A N&amp;nbsp;&amp;nbsp; P R O G R A M E R A !!!!&amp;nbsp;Hugs &amp;amp; kisse...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1269021.aspx</link><pubDate>Mon, 13 Sep 2010 15:36:06 GMT</pubDate><guid isPermaLink="false">51e1865df4e5fc524b61d00e2a101f95</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Vidis, vidis, a pred nepunih 3 tjedna sam si kontao kako bi probao taj git malo istraziti :-D</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1268974.aspx</link><pubDate>Mon, 13 Sep 2010 15:23:03 GMT</pubDate><guid isPermaLink="false">954fe09150afa001cc25655b1851a008</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>github!</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1268966.aspx</link><pubDate>Mon, 13 Sep 2010 15:20:52 GMT</pubDate><guid isPermaLink="false">5d5f722af13e88dcded90f58f4732a8e</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>Mama mia, hvala svima na komentarima i pohvalama i najvise na sugestijama i konstruktivnim kritikama.Vecinu spomenutih stvari koje ljude interesira obradit cemo s vremenom, ja namjerno idem jako polak...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1268926.aspx</link><pubDate>Mon, 13 Sep 2010 15:07:42 GMT</pubDate><guid isPermaLink="false">382373e43c44abe992d59e9fdbbc44a9</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>1) Quake 2 je pisam u c-u 2) nema abstraktin render layer 3) ne koristi shadere 4) ne postoje post processing efekti 5) kod je jako nečtitljiv 6) netko tko može taj kod čitati sigurno mu ne treba tuto...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1268572.aspx</link><pubDate>Mon, 13 Sep 2010 13:05:42 GMT</pubDate><guid isPermaLink="false">103c096b48bb57ee81e79c347a4881a7</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>&amp;nbsp;Da ali ne znam jel znaš da imaš par projekata izrađenih za Android temeljenih na Q2 kodu :), Q2 je mila majka za ovakove projekte trenutno , naravno za one koji imaju živaca i volje portat isto ...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1268548.aspx</link><pubDate>Mon, 13 Sep 2010 12:52:29 GMT</pubDate><guid isPermaLink="false">f8d4157318ad99d39f1cbad826483842</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>&amp;nbsp; Pa dobro nemoze se reci da je bio sranje. Bio je vrhunski u svoje vrijeme. Ali to vrijeme je bilo prije 12 godina. Tehnologija se strašno mjenja, a pogotovo kroz 12 godina.&amp;nbsp; Staro, teško, ...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1268530.aspx</link><pubDate>Mon, 13 Sep 2010 12:46:28 GMT</pubDate><guid isPermaLink="false">b0be57045689d140fd3eb40a0dad4308</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>Sve štima kaj pišete, ok povlačim sugestiju iz razloga što je prema vama Q2 = sranje + zastario + ( smrdi )  :)  OK šalu na stranu mislim da je svima jasno da sam Q2 dao samo za primjer što je jedan o...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1268512.aspx</link><pubDate>Mon, 13 Sep 2010 12:40:16 GMT</pubDate><guid isPermaLink="false">51ff7a34f9feb66d883ca5f1465a2c6b</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>&amp;nbsp;  Kao što naxeem reče, taj code iz Quake Engine-a (kompletnog, sve do Q4 koji je baziran na DooM 3 Tehnologij) je;&amp;nbsp; &amp;nbsp;  a) Prestar. Fixni Pipeline + GL, ako ćeš danas učiti svakako se k...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1268416.aspx</link><pubDate>Mon, 13 Sep 2010 12:03:30 GMT</pubDate><guid isPermaLink="false">79661859be8a13e7fdf3d7e6a27da2b2</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>Bili bi lijepo kada bi se kod mogao izvući iz&amp;nbsp; subverziona i da je checkinan&amp;nbsp;&amp;nbsp;onako po fazama. Mislim da bi blo lakše pratiti tutorija. I jedva čekam abstraktni renderer :-). BTW. misli...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1267919.aspx</link><pubDate>Mon, 13 Sep 2010 07:17:33 GMT</pubDate><guid isPermaLink="false">28ec52a7b154406800f0bdcee9b0d40b</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>Ovo bi bilo korisno...woodgamesfx kaže...Neosporna je kvaliteta i kvantiteta znanja autora, ali osobno mislim da je pogrešno fokusirana, naime ono koliko sam skužio je da ovdje autor želi napraviti tj...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1267853.aspx</link><pubDate>Mon, 13 Sep 2010 05:55:16 GMT</pubDate><guid isPermaLink="false">e938c9f0841c4270f4f85ff1b14eb57b</guid><category /></item><item><title>RE: [Tutorial] Izrada 3D/scenegraph enginea</title><description>&amp;nbsp;  Heheheheheh&amp;nbsp; A kladim se da nitko ziv nije shvatio kompletno (osim Deus-a). Dobro možda tu i tamo koji programer na forumu, al kad mlad čovjek vidi ovaj kod padne mu mrak na oči.</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1267827.aspx</link><pubDate>Mon, 13 Sep 2010 04:45:45 GMT</pubDate><guid isPermaLink="false">adee3918720e6f381328eccb9288fc31</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>Svaka čast autore! Svjetski post! Nisan shvatio ništa! </description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1267285.aspx</link><pubDate>Sun, 12 Sep 2010 20:26:33 GMT</pubDate><guid isPermaLink="false">5b7f3e4f555b6dceff60415c10b9d205</guid><category /></item><item><title>[Tutorial] Izrada 3D/scenegraph enginea</title><description>Neosporna je kvaliteta i kvantiteta znanja autora, ali osobno mislim da je pogrešno fokusirana, naime ono koliko sam skužio je da ovdje autor želi napraviti tj napraviti i objasniti izradu scenegraph-...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/tutorial-izrada-3dscenegraph-enginea/1267096.aspx</link><pubDate>Sun, 12 Sep 2010 19:26:44 GMT</pubDate><guid isPermaLink="false">402983a25b9b5f6f1960ed6670370577</guid><category /></item></channel></rss>