﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><copyright>Copyright 2003-2026 Bug &amp; dizzy.hr</copyright><ttl>30</ttl><pubDate>Sun, 26 Apr 2026 14:23:12 GMT</pubDate><managingEditor>pisma@bug.hr</managingEditor><language>hr</language><lastBuildDate>Fri, 01 Jun 2018 13:25:55 GMT</lastBuildDate><description>Tema unutar podforuma Ostalo</description><title>3D modeliranje Low vs High poly </title><link>http://bugforum.azurewebsites.net/forum/topic/ostalo/3d-modeliranje-low-vs-high-poly/259056.aspx</link><image><url>http://www.bug.hr/images/forum-rss.gif</url></image><item><title>3D modeliranje Low vs High poly </title><description>LP se koristi u igrama jer racunala jos uvijek nisu dovoljno jaka da u real time rendaju modele po par milijuna poly-a. Detalji se rade sa teksturama i raznim mapama koje manipuliraju sa osvjetljenjem...</description><link>http://bugforum.azurewebsites.net/forum/post/ostalo/3d-modeliranje-low-vs-high-poly/5678915.aspx</link><pubDate>Fri, 01 Jun 2018 13:25:55 GMT</pubDate><guid isPermaLink="false">b3291113f153887dcfbb26fe9cb02b45</guid><category /></item><item><title>3D modeliranje Low vs High poly </title><description>Pozdrav!&amp;nbsp;Otvaram novu temu jer sam prošao po forumu i nisam baš naletio na informacije koje su mi potrebne.&amp;nbsp;Naime, moram napravit' seminar "low poly vs high poly" (u gamingu).&amp;nbsp;E sad, ra...</description><link>http://bugforum.azurewebsites.net/forum/post/ostalo/3d-modeliranje-low-vs-high-poly/5678862.aspx</link><pubDate>Fri, 01 Jun 2018 11:41:07 GMT</pubDate><guid isPermaLink="false">48cffcc825b8917722d74a96dfe7c345</guid><category /></item></channel></rss>