﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><copyright>Copyright 2003-2026 Bug &amp; dizzy.hr</copyright><ttl>30</ttl><pubDate>Tue, 28 Apr 2026 09:12:11 GMT</pubDate><managingEditor>pisma@bug.hr</managingEditor><language>hr</language><lastBuildDate>Sat, 24 Dec 2011 03:59:21 GMT</lastBuildDate><description>Tema unutar podforuma Programiranje</description><title>Doom 4 i C++</title><link>http://bugforum.azurewebsites.net/forum/topic/programiranje/doom-4-c/130511.aspx</link><image><url>http://www.bug.hr/images/forum-rss.gif</url></image><item><title>Doom 4 i C++</title><description>Jel to cisto od pive ili nisam jedini koji ne razumije kako se netko pri zdravom razumu moze odreci oop nacina razmisljanja u zamjenu za nekoliko dodatnih procesorskih ciklusa?</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/doom-4-c/2537998.aspx</link><pubDate>Sat, 24 Dec 2011 03:59:21 GMT</pubDate><guid isPermaLink="false">f8c3a347960411d491786ec29feea6ac</guid><category /></item><item><title>Re: Doom 4 i C++</title><description>To svakako :D</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/doom-4-c/2535007.aspx</link><pubDate>Thu, 22 Dec 2011 20:58:05 GMT</pubDate><guid isPermaLink="false">473487c72925d94fab5d6b50147c81cc</guid><category /></item><item><title>Re: Doom 4 i C++</title><description>Pa u nečemu je to napisano prije kompajliranja, bojim se. :-)</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/doom-4-c/2533909.aspx</link><pubDate>Thu, 22 Dec 2011 13:56:24 GMT</pubDate><guid isPermaLink="false">bca99cb0cc8a1edfa787bc7e38f90af3</guid><category /></item><item><title>Re: Doom 4 i C++</title><description>Ako se ne varam Quake 3 je poslijednja igra/engine, koju je Carmack pisao u C-u, sve nakon toga je C++.&amp;nbsp;Sto se skriptiranja tice, prvi Quake je sa skriptiranje koristio QuakeC (koji je zasnovan n...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/doom-4-c/2533803.aspx</link><pubDate>Thu, 22 Dec 2011 12:57:36 GMT</pubDate><guid isPermaLink="false">1671dda75241e01e078139d1650c0102</guid><category /></item><item><title>Doom 4 i C++</title><description>Pa C je dugo bio Carmacku zakon, ali u drugim studijima se C++ obilno koristi.</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/doom-4-c/2533576.aspx</link><pubDate>Thu, 22 Dec 2011 11:02:44 GMT</pubDate><guid isPermaLink="false">9a87e7362984a6606fd749f91f7032ed</guid><category /></item><item><title>Re: Doom 4 i C++</title><description>On se sad prebacuje na C++ i ranta na twitteru protiv njega tu i tamo. C++ je ključni jezik i dalje, ništa drugo ne može izmusti iz mašine apsolutno sve.</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/doom-4-c/2528489.aspx</link><pubDate>Tue, 20 Dec 2011 11:33:56 GMT</pubDate><guid isPermaLink="false">de3dc839951dce7f00fcba49fc1778ba</guid><category /></item><item><title>Doom 4 i C++</title><description>Slučajno nađoh na wikipediji sljedeći Carmackov citat:&amp;nbsp;&amp;nbsp;Doom 4 will be using a new scripting  language that is based on C++ and called it "super-script". This so  called "super-script" is a ...</description><link>http://bugforum.azurewebsites.net/forum/post/programiranje/doom-4-c/2528343.aspx</link><pubDate>Tue, 20 Dec 2011 10:17:30 GMT</pubDate><guid isPermaLink="false">e576137e486542fcbd2edef033faedb4</guid><category /></item></channel></rss>